Spencer Roberts
 
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P r o j e c t   D e t a i l  :  A n d r o i d ,   i P a d   &   i P h o n e   S e s s i o n s 

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Video


Android, iPad & iPhone Sessions | 2010

In 2010 I introduced iPhone,/iPad and Android programming into my Creative Code module at Huddersfield. 

With regard to iOS development, I devised a simple programming framework based around the structure of Processing - a programming tool with which my students were already familiar. This enabled a simple route into a complex environment. Students engaged in simple graphics programming exercises in order to learn about variables, arrays, objects and classes. Despite the focus upon a subset of the programming language, this approach enabled students to produce fully interactive, publishable applications that were written in Objective-C and targeted on iOS.

The recent advent of Processing for both iOS and Android platforms allows students to experiment with a multi-touch, gesture driven environment and to rapidly prototype applications, before translating them into the native framework that I initially devised.


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